The Seaglide has always felt like it was missing something. These creepy deep-ocean arboretums are as friendly as they look – But they do contain some sweet, juicy blood-sac loot. Shockers can be found in Koosh Zones and Blood Kelp forests. We say it’s a recipe for having lots of fun! Fun as in… being electrocuted. We’ve got some Shocking news – A new update is available for Subnautica Early Access! It’s called ‘Shocking,’ and it will download automatically to your Steam library. Some say that combining amps with seawater is dangerous. Keep up with every individual change by visiting the checkin and changes list. Get notified when a new Subnautica update is available by subscribing to the development mailing list! To see more of what is being added, tweaked, and changed in Subnautica go to the production Trello board. Which is to say, we are basically re-inventing the iPad in waterproof form. It might also be able to display images captured while exploring the ocean. A new messaging system will allow the PDA to deliver narrative messages crafted by Tom. The PDA has been receiving some TLC from Slava. Here are some notes from Cory on a work-in-progress model of the skull: The creature skeleton at the centre of Lost River might end up being so large that a vehicle will fit inside. Lost River could feature new flora and fauna, as variations of existing life-forms. This concept shows off the vibe, in the centre of which lies a massive alien skeleton: Scott has been putting together an animation set for a creature called the ‘Sea Treader’ – A large, tripedal life form that can… poop!Īrtwork for a sinister, unique biome called ‘Lost River’ is starting to pop up. Why stop at cultivating plants inside a sea-base? Here are some of Cory’s notes on what a large sea-base aquarium might look like, capable of containing larger ocean critters: Here is a concept of what aquaponic facilities might look like in Subnautica: Charlie has been in a super-creative headspace thinking up potential underwater farming gameplay. The subsistence of a lone explorer on an alien world is a contemporary theme: Many of us on the team have read the Martian, and will be going to watch the cinema adaptation over the coming weeks. This new concept for a water filtration machine could change that:Īlong with fresh water, sea-bases might soon be able to serve as production facilities for food. There is not currently a way to produce fresh water on a large scale. When playing Subnautica in Survival Mode, managing a supply of fresh water is a big deal. Some of what is on show here may end up in an update some time in the next few months, and some might never be seen again! Throughout the development process, ideas come and go, concepts are favoured then discarded, and gameplay mechanics iterated upon. Not everything you read about in this post will make it into Subnautica. While it will be a few more weeks until the next update, now is a great time to take a peek at some of the sweet underwater gameplay being worked on behind the scenes. Major updates are arriving on a roughly monthly basis at the moment. Although set in the future, Subnautica draws back a curtain on the real underwater worlds we know but can’t explore in a prolonged way.Several weeks have passed since the Seamoth Update, and Subnautica development continues at full speed. These housekeeping concerns are as occupying as the daunting, enigmatic and mysterious depths of Subnautica’s world. Construction is predictably challenging, with air pressure and resources a battle to keep balanced. There’s an open and immersive watery world to discover. It creates an experience that invites you to dive into an underwater ocean. VR: The game can be played in VR mode with headsets such as the HTC Vive and the Oculus Rift, with the additional input of a keyboard and mouse or game controller. You also have access to all crafting without the need for resources. Hardcore: If you die you have to restart from the beginning.Ĭreative: Health and thirst are disabled. You can respawn if you die but lose items.įreedom: Hunger and thirst disabled but otherwise like Survival. Survival: Dealing with depleting health, hunger, thirst and oxygen. The largest part of the game is underwater although there are two islands to explore. You collect resources, craft tools, bases, and even submersibles. Your main objective is to explore the ocean and survive its dangers, while also completing tasks to advance the plot. As you do things get eerie and the game reveals itself to have thrilling horror elements. This enables you to establish an underwater base, gain new craft and equipment and explore deeper into the sea. You collect resources and fight creatures to survive. Subnautica is an open-world adventure where you explore the ocean on an alien planet after crashlanding.
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